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Comic fans weren’t the only ones frustrated with 2009’s X-Men Origins: Wolverine, which was widely panned but still managed to gross nearly $375 million worldwide. Director Gavin Hood didn’t have such a great time, either, and while talking to IGN about Ender’s Game, he explained some of the film’s problems.
“I was making a film that, frankly, was still being worked on by scriptwriters back in L.A. while I was in Australia,” he said. “I learned a great deal in that movie. Baptism by fire. For me it was, ‘Wow. This is weird. I’m getting pages the night before and trying to make it work on the day.'”
Hood said the experience taught him something about storytelling and filmmaking. “Some of these big franchises, when they have to be made quite quickly, for whatever reason, there can be a lot of voices that are not necessarily all clear,” he said. “That was the big lesson for me: be clear.”